Improvements & Bugfixes!
The Longest Front » Devlog

Version 0.1.15
Improvements
- AI squad leader should prefer mounting as tank commander
- "Also unlocks" text in unlock item info panel
- It's now possible to capture enemy stationary MGs and add them to your vehicles list
- Allow capturing vehicles in base game mode as well, not just in missions
- Clicking "Place" in call in menu now closes the menu so the gun can be placed immediately
- Added "Kill enemy bots" and "Kill bots" to Developer Tools for testing purposes
- Added ability to test specific missions when Developer Tools are active
- Driver is notified if trailer gets disconnected
- Increase distance from control points where placing rallys isn't allowed
- Bots now fire longer bursts when using Russian MGs to compensate for lower rate of fire versus German MGs
- Retreat button which allows aborting missions and returning to base
- AI tank commanders now open the hatch when they are not in combat
Bugfixes
- Make hedgerow ditches less steep to improve AI navigation and prevent AI getting stuck
- Mosin Nagant Clip typo
- Tank commanders weren't equipping binoculars anymore when looking out of hatch
- Fix issues with linked unlocks
- Fix crash caused by null reference
- Tellermine was not visible
- Prevent empty vehicles left over from last mission being used by enemies as spawn in next defense mission
- Radio can't be bought for truck
Optimization
- Optimize weapon buying and selling for multiple soldiers at once
- Tracer effects are now pooled which should improve performance when many MGs are firing at the same time
- Only save player profile when mission has ended or when leaving game. Previously it was saved every time an inventory change was made which could cause hitches.
- Optimized function that finds all components in world to prevent hitches
Get The Longest Front
The Longest Front
Realistic WW2 shooter with bots.
| Status | In development |
| Author | DesertFox |
| Genre | Shooter |
| Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
| Languages | English |
More posts
- More Improvements & Bugfixes!3 hours ago
- Fields and Hedgerows!22 days ago
- Campaign Map!41 days ago
- Optimized Item Management and Scavenging76 days ago
- Old Maps are back!Feb 08, 2026
- Radial Command Menu and new Multiplayer Backend!Dec 23, 2025
- Armored Map and Track Marks!Dec 07, 2025
- Improvements & BugfixesNov 23, 2025
- New Rally Point System and Skirmish Mode!Nov 08, 2025

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Nice