Balancing & Bugfixes!


Version 0.1.17

Improvements

  • AI forces now use more balanced deployment (i.e. tanks with foot infantry)
  • When attacking infantry spawn is closer to vehicle spawn again
  • You can deselect fireteams by selecting again like you can with squads
  • Added button to select squads of soldiers in shop

Bugfixes

  • Hedgehogs could not be built
  • Add artillery to MountainVillages map so radios can be used
  • Movement optimization sometimes caused bots not to move when very far away
  • Called in soldier who was mounted before has no weapon equipped
  • German truck should not explode when hit by small arms fire
  • Mines still didn't show correct name
  • Improve random mission spawn placement to prevent missing vehicle/soldier spawns
  • When you die pushing a weapons system, it gets stuck being pushed
  • When you scroll a lot on the tank commander seat you leave the tank
  • Already called in soldiers on saved maps didn't have correct ranks and experience anymore

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