Bugfixes!
The Longest Front » Devlog

Version 0.1.19
Improvements
- Open inventory is now top in interact menu for trucks
- Added back random ammo trucks at outposts
- You can now choose to have defending bots when creating a skirmish game
- Projectiles can now penetrate hay bales. Penetration distance depends on bullet type.
- Updated to Unreal Engine 5.8
- Updated sky and weather plugin
Bugfixes
- Skirmish MountainStream wrong control point was active at start
- After selecting a vehicle in skirmish it wasn't possible to deselect it again
- Red team HQ and Vehicle Pool had wrong team set
- Images in skirmish vehicle selection were stretched
- Fix crash related to loading player owned soldier inventories
- Fixed long hitches after starting game on old PCs
Optimization
- AI soldier movement is now less accurate when far away to improve performance
Known Issues
- DLSS, FSR and AiCover is disabled until the plugins have been updated to Unreal Engine 5.8
Get The Longest Front
The Longest Front
Realistic WW2 shooter with bots.
| Status | In development |
| Author | DesertFox |
| Genre | Shooter |
| Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
| Languages | English |
More posts
- Crash Fixes!40 minutes ago
- Logistics & Windmills13 days ago
- Balancing & Bugfixes!33 days ago
- More Improvements & Bugfixes!42 days ago
- Improvements & Bugfixes!55 days ago
- Fields and Hedgerows!65 days ago
- Campaign Map!83 days ago
- Optimized Item Management and ScavengingMar 06, 2026
- Old Maps are back!Feb 08, 2026

Comments
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Another awesome update. Thanks! :)