Buildable Soldiers are back and improved!
Longest Front » Devlog
Buildable soldiers are making a comebck, but now instead of appearing out of thin air a placeholder will be built. The soldier will spawn same as other reinforcements and walk to the placeholder and once they reach it the placeholder will disappear. This should make it a lot easier to build up defenses and position soldiers accurately.
Let me know what you think!
Longest Front 0.0.38
New Features:
- Buildable soldier placeholders for easier defending
- Steppe can now be played as Allies
- Enemy AI now buys reinforcements and uses up CP just like human players.
- CP Multiplier can now be set per team. This allows you to reduce or increase spawning rate of enemies.
Improvements:
- Made trenches wider so bots don't get stuck as often
Bugfixes:
- Spawning inside vehicle didn't cost correct CP amount. Also vehicle thumbnail was missing.
- Crash when quitting game caused by speed of sound delay
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Buildable Soldier Improvements and Bugfixes3 days ago
- Christmas Update: MG-4221 days ago
- Flexible Loadouts!39 days ago
- Create your own maps and mods!45 days ago
- WW2FPS is now Longest Front47 days ago
- Engine Update & Spawning in Vehicles51 days ago
- Battle of the Seelow Heights!66 days ago
- Fire Teams87 days ago
- More map flexibilitySep 18, 2024
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