New version with base building and random missions!
Longest Front » Devlog
New Features:
- Base building game mode where you can build structures and manage your squad and equipment.
- New progression system where you unlock more weapons and vehicles the more you play
- Recruit and equip squad members to help on missions
- You and your squad earn experience doing missions, which increases skill of AI squadmates and allows you to unlock more stuff
- Chop down trees for building material
- A narrator that guides you in the base building mode
- Random procedural missions that are generated at map load
- On the fly bot navigation and collision generation
- Random weather
- Random objectives
- Using Unreal's PCG and Voxel Plugin
- Improved bots which now use StateTrees which is the new way of doing AI in Unreal Engine
- Bots now find and use cover
- They use flanking
- Improved bot command
- Previews for ordering bots to cover close by
- Bots automatically go to cover when they reach their destination when ordered from the map view or from far away
- Soldier uniforms can now be changed. Their quality has also been improved using MetaTailor and the M43 Visor Feldgrau Cap is now available!
Bugfixes:
- I can't remember all of them, but the one causing the game to crash when using melee is finally fixed!
Other:
- Game version is now 0.1 to differentiate it from the old versions
At the moment it's only possible to play as Germans, that makes it easier to develop new features and to add other factions later on when all the issues are ironed out. The skirmish game mode and the old maps aren't available anymore since they don't work well with the on the fly navigation generation for the bots. The bots would just get stuck a lot. So the idea is with time to get the random generated missions to a quality level similar to the MountainVillages map.
This first version is meant to collect feedback about the early game. Late game is not fully implemented yet and might be too unbalanced in the current state.
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Bot Improvements - Cover System, State Trees and Flanking38 days ago
- Procedural Villages57 days ago
- MetaTailor75 days ago
- New Base Game Mode86 days ago
- Investigating Random Missions and Base MapMar 01, 2025
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
- Improvements thanks to user feedbackJan 18, 2025
- Buildable Soldier Improvements and BugfixesJan 10, 2025
- Buildable Soldiers are back and improved!Jan 03, 2025
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