WW2FPS Prototype Release










Today I'm releasing the first prototype. It includes a tutorial and one map which can be played single player or coop against bots.
It all began when I saw a video of someone remaking MW2 in Unreal Engine 5 and it inspired me to try and make my own WW2 shooter. I've tried all the newer WW2 shooter games, but for me playing them is more frustrating than fun...lots of walking, being punished for dying and no bot support. So I set out to make a game that plays a lot like my favorite shooter of old "Red Orchestra: Ostfront" just with smoother movement, modern graphics and a focus on single player and coop play.
I've been working on the game as a hobby in my free time and try to work a bit on it every day so it doesn't get overwhelming. I hope to continue working on the game and improving it for a long time :)
Let me know what you think in the comments or on Discord!
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Investigating Random Missions and Base Map32 days ago
- Damage & Penetration Mechanics + New German Uniform61 days ago
- Improvements thanks to user feedback74 days ago
- Buildable Soldier Improvements and Bugfixes82 days ago
- Buildable Soldiers are back and improved!89 days ago
- Christmas Update: MG-4299 days ago
- Flexible Loadouts!Dec 06, 2024
- WW2FPS is now Longest FrontNov 27, 2024
- Engine Update & Spawning in VehiclesNov 23, 2024
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