Bugfixes & Improvements!


Version 0.1.22

Improvements

  • Soldiers don't prefer walking in cover as much anymore
  • A message is now posted on the Discord when someone joins the dedicated server
  • Improved partial reload code to make it work better with cancel reload
  • For better debugging it's now possible to save and view logs in shipping builds
  • Sell button now scrolls with the owned vehicle bar in Vehicle Station

Bugfixes

  • Remove campaign multiplayer and change map load method to try to prevent loading bug
  • Fixed server crash related to unmounting
  • Fixed server crash related to soldier movement animations
  • Fix crash where squad leader was null
  • Owned vehicle inventories weren't applied when loading a save
  • Cutting down trees didn't sync when playing on dedicated server

Optimization

  • Supplies and building material don't affect collision and navigation anymore
  • Disabled overlap events for meshes that don't need them

Get The Longest Front

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