Bugfixes & Improvements!
The Longest Front » Devlog

Version 0.1.22
Improvements
- Soldiers don't prefer walking in cover as much anymore
- A message is now posted on the Discord when someone joins the dedicated server
- Improved partial reload code to make it work better with cancel reload
- For better debugging it's now possible to save and view logs in shipping builds
- Sell button now scrolls with the owned vehicle bar in Vehicle Station
Bugfixes
- Remove campaign multiplayer and change map load method to try to prevent loading bug
- Fixed server crash related to unmounting
- Fixed server crash related to soldier movement animations
- Fix crash where squad leader was null
- Owned vehicle inventories weren't applied when loading a save
- Cutting down trees didn't sync when playing on dedicated server
Optimization
- Supplies and building material don't affect collision and navigation anymore
- Disabled overlap events for meshes that don't need them
Get The Longest Front
The Longest Front
Realistic WW2 shooter with bots.
| Status | In development |
| Author | DesertFox |
| Genre | Shooter |
| Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
| Languages | English |
More posts
- Hotfix!18 hours ago
- Multiplayer Improvements!6 days ago
- Crash Fixes!21 days ago
- Bugfixes!27 days ago
- Logistics & Windmills35 days ago
- Balancing & Bugfixes!55 days ago
- More Improvements & Bugfixes!64 days ago
- Improvements & Bugfixes!77 days ago
- Fields and Hedgerows!87 days ago

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