Play as Russians!
Longest Front » Devlog
For the first time it's possible to play as Allies (Red Army) on the Mountain Villages map. The objective this time is to defend the villages from the German attack until reinforcements arrive. Let me know what you think!
There have also been lots of bugfixes and improvements:
- Improved driving AI
- Fixed bots not mounting vehicles or stationary MGs
- Added foliage scalability setting (grass can cost a lot of performance, so now you can turn it off)
- Added destroyable fences (https://desertfoxdev.itch.io/ww2fps/devlog/630349/driving-over-fences)
- Vehicles can now transport soldiers to the battlefield (https://desertfoxdev.itch.io/ww2fps/devlog/627650/hitching-a-ride)
- Optimized sniper scope (https://desertfoxdev.itch.io/ww2fps/devlog/623839/optimized-sniper-scope)
- Fixed dead zone aiming
- Fixed stationary MG reloading
- Added blur when aiming
- Fix Panzerfaust on client
- Bots can now attack players looking out of vehicles
- Added dirt mask to scopes
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Investigating Random Missions and Base Map11 days ago
- Damage & Penetration Mechanics + New German Uniform40 days ago
- Improvements thanks to user feedback52 days ago
- Buildable Soldier Improvements and Bugfixes60 days ago
- Buildable Soldiers are back and improved!67 days ago
- Christmas Update: MG-4278 days ago
- Flexible Loadouts!96 days ago
- WW2FPS is now Longest FrontNov 27, 2024
- Engine Update & Spawning in VehiclesNov 23, 2024
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