Play as Russians!
Longest Front » Devlog
For the first time it's possible to play as Allies (Red Army) on the Mountain Villages map. The objective this time is to defend the villages from the German attack until reinforcements arrive. Let me know what you think!
There have also been lots of bugfixes and improvements:
- Improved driving AI
- Fixed bots not mounting vehicles or stationary MGs
- Added foliage scalability setting (grass can cost a lot of performance, so now you can turn it off)
- Added destroyable fences (https://desertfoxdev.itch.io/ww2fps/devlog/630349/driving-over-fences)
- Vehicles can now transport soldiers to the battlefield (https://desertfoxdev.itch.io/ww2fps/devlog/627650/hitching-a-ride)
- Optimized sniper scope (https://desertfoxdev.itch.io/ww2fps/devlog/623839/optimized-sniper-scope)
- Fixed dead zone aiming
- Fixed stationary MG reloading
- Added blur when aiming
- Fix Panzerfaust on client
- Bots can now attack players looking out of vehicles
- Added dirt mask to scopes
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Christmas Update: MG-426 days ago
- Flexible Loadouts!24 days ago
- Create your own maps and mods!30 days ago
- WW2FPS is now Longest Front33 days ago
- Engine Update & Spawning in Vehicles37 days ago
- Battle of the Seelow Heights!52 days ago
- Fire Teams72 days ago
- More map flexibilitySep 18, 2024
- New skirmish settingsAug 28, 2024
- New gun shot audio!Aug 25, 2024
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