Play as Russians!
WW2 FPS » Devlog
For the first time it's possible to play as Allies (Red Army) on the Mountain Villages map. The objective this time is to defend the villages from the German attack until reinforcements arrive. Let me know what you think!
There have also been lots of bugfixes and improvements:
- Improved driving AI
- Fixed bots not mounting vehicles or stationary MGs
- Added foliage scalability setting (grass can cost a lot of performance, so now you can turn it off)
- Added destroyable fences (https://desertfoxdev.itch.io/ww2fps/devlog/630349/driving-over-fences)
- Vehicles can now transport soldiers to the battlefield (https://desertfoxdev.itch.io/ww2fps/devlog/627650/hitching-a-ride)
- Optimized sniper scope (https://desertfoxdev.itch.io/ww2fps/devlog/623839/optimized-sniper-scope)
- Fixed dead zone aiming
- Fixed stationary MG reloading
- Added blur when aiming
- Fix Panzerfaust on client
- Bots can now attack players looking out of vehicles
- Added dirt mask to scopes
Get WW2 FPS
WW2 FPS
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Engine Update & Spawning in Vehicles15 hours ago
- Battle of the Seelow Heights!15 days ago
- Fire Teams35 days ago
- More map flexibility66 days ago
- New skirmish settings87 days ago
- New gun shot audio!91 days ago
- Maps are back and other improvements!95 days ago
- Garrison and Reinforcements!Aug 09, 2024
- Mortars and other Improvements!Jul 26, 2024
- New map, water, formations and interaction menu!Jun 21, 2024
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