Modding Support Progress
Recently I've been busy working on modding support for the game. Modding will work as follows:
1. Install the Unreal Engine version required by the modding sdk
2. Launch the modding SDK and add a new content Plugin.
3. Add some custom Blueprints which allows the game to show the mod in the main menu.
4. Add your content.
5. Package your plugin to a PAK file.
6. Copy this PAK file to the game's Mods folder.
A lot of time was needed to test and set up the workflow for all of this, but it seems to work nicely now.
For modding all the base systems like interaction and spawning bots need to be simplified and made more stable. I'm working on this at the moment and at the same time adding some modding example maps that explain how to use these systems.
Get WW2 FPS
WW2 FPS
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Engine Update & Spawning in Vehicles16 hours ago
- Battle of the Seelow Heights!15 days ago
- Fire Teams35 days ago
- More map flexibility66 days ago
- New skirmish settings87 days ago
- New gun shot audio!91 days ago
- Maps are back and other improvements!95 days ago
- Garrison and Reinforcements!Aug 09, 2024
- Mortars and other Improvements!Jul 26, 2024
- New map, water, formations and interaction menu!Jun 21, 2024
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