WW2FPS Prototype Release










Today I'm releasing the first prototype. It includes a tutorial and one map which can be played single player or coop against bots.
It all began when I saw a video of someone remaking MW2 in Unreal Engine 5 and it inspired me to try and make my own WW2 shooter. I've tried all the newer WW2 shooter games, but for me playing them is more frustrating than fun...lots of walking, being punished for dying and no bot support. So I set out to make a game that plays a lot like my favorite shooter of old "Red Orchestra: Ostfront" just with smoother movement, modern graphics and a focus on single player and coop play.
I've been working on the game as a hobby in my free time and try to work a bit on it every day so it doesn't get overwhelming. I hope to continue working on the game and improving it for a long time :)
Let me know what you think in the comments or on Discord!
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Bot Improvements - Cover System, State Trees and Flanking9 days ago
- Procedural Villages28 days ago
- MetaTailor46 days ago
- New Base Game Mode57 days ago
- Investigating Random Missions and Base Map91 days ago
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
- Improvements thanks to user feedbackJan 18, 2025
- Buildable Soldier Improvements and BugfixesJan 10, 2025
- Buildable Soldiers are back and improved!Jan 03, 2025
- Christmas Update: MG-42Dec 24, 2024
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