Platforms & Rally Points


It's now possible to build wooden platforms with the help of a brand new snapping system. Rally points for closer spawning are also making a comeback. And this time AI players can use them too! 


Version 0.1.4

  • New Features:
  • Defend friendly outposts mission
  • Vehicles can now be resupplied from weapon shop
  • Missions have a random RP rate modifier
  • Added buildable platform and ramp
  • New snapping system for building (currently only supports platform and ramp)
  • AI squad leaders now place rally points

Major Changes:

  • Defense missions are now only 20 minutes and you only need to defend base and not village.
  • To improve balancing AI team now receives extra RP when player calls something in or when he has units on defense mission.
  • Missions now give more RM.
  • Added truck mobile spawn, half track mobile spawn and rally points. Are only active 100m from enemy soldier or 300m from enemy control point.

Improvements:

  • Available random missions now change each day. Before they changed each time mission desk was opened.
  • Added Panzerfaust60 to weapon shop
  • Some unlocks are now linked: Unlocking the Panzerfaust will unlock the Panzerfaust box and vice versa. Same goes for stationary MGs.
  • Added detailed build previews for guns
  • Added statistics screen on mission end for commanded soldiers
  • Now possible to reset vehicles and packed up guns even if they aren't upside down
  • Bots now shoot more accurately when crouching, prone, in cover or when operating a stationary MG
  • New "Buy 5" button in shop so it's easier to resupply ammo
  • Turrets now react to sound and being attacked. Should make stationary MGs more effective.

Bugfixes:

  • Clicking "Sell type" in weapon shop crashed the game
  • Dragging item from shop to inventory causes crash
  • Soldiers now dismount when a vehicle is sold or a gun is deconstructed
  • Moving items in the same inventory did not update free space properly leading to issues
  • Fix crash while spectating
  • Soldiers attacked vehicles with melee
  • Prevent bots from attacking with melee when ordered to attack far away target
  • When saving in base map while spectating player soldier was also saved

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