Platforms & Rally Points
Longest Front » Devlog
It's now possible to build wooden platforms with the help of a brand new snapping system. Rally points for closer spawning are also making a comeback. And this time AI players can use them too!
Version 0.1.4
- New Features:
- Defend friendly outposts mission
- Vehicles can now be resupplied from weapon shop
- Missions have a random RP rate modifier
- Added buildable platform and ramp
- New snapping system for building (currently only supports platform and ramp)
- AI squad leaders now place rally points
Major Changes:
- Defense missions are now only 20 minutes and you only need to defend base and not village.
- To improve balancing AI team now receives extra RP when player calls something in or when he has units on defense mission.
- Missions now give more RM.
- Added truck mobile spawn, half track mobile spawn and rally points. Are only active 100m from enemy soldier or 300m from enemy control point.
Improvements:
- Available random missions now change each day. Before they changed each time mission desk was opened.
- Added Panzerfaust60 to weapon shop
- Some unlocks are now linked: Unlocking the Panzerfaust will unlock the Panzerfaust box and vice versa. Same goes for stationary MGs.
- Added detailed build previews for guns
- Added statistics screen on mission end for commanded soldiers
- Now possible to reset vehicles and packed up guns even if they aren't upside down
- Bots now shoot more accurately when crouching, prone, in cover or when operating a stationary MG
- New "Buy 5" button in shop so it's easier to resupply ammo
- Turrets now react to sound and being attacked. Should make stationary MGs more effective.
Bugfixes:
- Clicking "Sell type" in weapon shop crashed the game
- Dragging item from shop to inventory causes crash
- Soldiers now dismount when a vehicle is sold or a gun is deconstructed
- Moving items in the same inventory did not update free space properly leading to issues
- Fix crash while spectating
- Soldiers attacked vehicles with melee
- Prevent bots from attacking with melee when ordered to attack far away target
- When saving in base map while spectating player soldier was also saved
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Trenches!16 days ago
- Base map rework & tons of bugfixes!22 days ago
- New version with base building and random missions!37 days ago
- Bot Improvements - Cover System, State Trees and Flanking74 days ago
- Procedural Villages93 days ago
- MetaTailorApr 15, 2025
- New Base Game ModeApr 04, 2025
- Investigating Random Missions and Base MapMar 01, 2025
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
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