Unreal Engine 5.3 Update
The Longest Front » Devlog

I've updated WW2 FPS to Unreal Engine 5.3. This means we can have moving leaves on trees without killing shadow performance! Code relating to input and keybindings was also improved. Currently I'm still waiting for the FSR2 and DLSS plugins to be updated before uploading a new version of the game.
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The Longest Front
Realistic WW2 shooter with bots.
| Status | In development |
| Author | DesertFox |
| Genre | Shooter |
| Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
| Languages | English |
More posts
- Armored Map and Track Marks!13 days ago
- Improvements & Bugfixes27 days ago
- New Rally Point System and Skirmish Mode!42 days ago
- Mount any MG on on Light Vehicles91 days ago
- Capture Enemy Vehicles!Aug 30, 2025
- Platforms & Rally PointsJul 31, 2025
- Trenches!Jul 19, 2025
- Base map rework & tons of bugfixes!Jul 13, 2025
- New version with base building and random missions!Jun 28, 2025
- Bot Improvements - Cover System, State Trees and FlankingMay 22, 2025

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