Unreal Engine 5.3 Update
Longest Front » Devlog

I've updated WW2 FPS to Unreal Engine 5.3. This means we can have moving leaves on trees without killing shadow performance! Code relating to input and keybindings was also improved. Currently I'm still waiting for the FSR2 and DLSS plugins to be updated before uploading a new version of the game.
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Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Platforms & Rally Points3 days ago
- Trenches!15 days ago
- Base map rework & tons of bugfixes!21 days ago
- New version with base building and random missions!35 days ago
- Bot Improvements - Cover System, State Trees and Flanking72 days ago
- Procedural Villages92 days ago
- MetaTailorApr 15, 2025
- New Base Game ModeApr 04, 2025
- Investigating Random Missions and Base MapMar 01, 2025
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
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