Unreal Engine 5.3 Update
Longest Front » Devlog

I've updated WW2 FPS to Unreal Engine 5.3. This means we can have moving leaves on trees without killing shadow performance! Code relating to input and keybindings was also improved. Currently I'm still waiting for the FSR2 and DLSS plugins to be updated before uploading a new version of the game.
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Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Mount any MG on on Light Vehicles21 days ago
- Capture Enemy Vehicles!42 days ago
- Platforms & Rally Points72 days ago
- Trenches!84 days ago
- Base map rework & tons of bugfixes!90 days ago
- New version with base building and random missions!Jun 28, 2025
- Bot Improvements - Cover System, State Trees and FlankingMay 22, 2025
- Procedural VillagesMay 03, 2025
- MetaTailorApr 15, 2025
- New Base Game ModeApr 04, 2025
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