Unreal Engine 5.3 Update
Longest Front » Devlog

I've updated WW2 FPS to Unreal Engine 5.3. This means we can have moving leaves on trees without killing shadow performance! Code relating to input and keybindings was also improved. Currently I'm still waiting for the FSR2 and DLSS plugins to be updated before uploading a new version of the game.
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Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Investigating Random Missions and Base Map11 days ago
- Damage & Penetration Mechanics + New German Uniform40 days ago
- Improvements thanks to user feedback52 days ago
- Buildable Soldier Improvements and Bugfixes60 days ago
- Buildable Soldiers are back and improved!67 days ago
- Christmas Update: MG-4278 days ago
- Flexible Loadouts!96 days ago
- WW2FPS is now Longest FrontNov 27, 2024
- Engine Update & Spawning in VehiclesNov 23, 2024
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