Unreal Engine 5.3 Update
Longest Front » Devlog

I've updated WW2 FPS to Unreal Engine 5.3. This means we can have moving leaves on trees without killing shadow performance! Code relating to input and keybindings was also improved. Currently I'm still waiting for the FSR2 and DLSS plugins to be updated before uploading a new version of the game.
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Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- New version with base building and random missions!12 days ago
- Bot Improvements - Cover System, State Trees and Flanking49 days ago
- Procedural Villages69 days ago
- MetaTailor86 days ago
- New Base Game Mode97 days ago
- Investigating Random Missions and Base MapMar 01, 2025
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
- Improvements thanks to user feedbackJan 18, 2025
- Buildable Soldier Improvements and BugfixesJan 10, 2025
- Buildable Soldiers are back and improved!Jan 03, 2025
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