Mines!
Longest Front » Devlog
Now there is a new way to defend against tanks and other vehicles. Just build your very own minefield. Available mines include the Soviet TM-35M (left) and the German Tellermine 42 (right).

Mines placed by your team are shown on the map, so take care not to drive over them.
WW2 FPS 0.0.20
New features:
- Anti-tank mines: Tellermine 42 and TM-35M
Improvements:
- Menus can now be navigated using gamepad or keyboard
- Got rid of hitches when spawning bots caused by unused animation blueprints
- Turned off tree movement on low settings to improve performance
- Set default sight range of tank and stationary guns to 100m
- Added impact effect for textile fabric. Used by the plane on the ammo truck.
Bug fixes:
- Impact effects were playing too long and causing artifacts
- Fixed HUD on client not being updated after death
- Sound effects slider was not affecting some sounds like tank engine
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Bot Improvements - Cover System, State Trees and Flanking9 days ago
- Procedural Villages28 days ago
- MetaTailor46 days ago
- New Base Game Mode57 days ago
- Investigating Random Missions and Base Map91 days ago
- Damage & Penetration Mechanics + New German UniformJan 31, 2025
- Improvements thanks to user feedbackJan 18, 2025
- Buildable Soldier Improvements and BugfixesJan 10, 2025
- Buildable Soldiers are back and improved!Jan 03, 2025
- Christmas Update: MG-42Dec 24, 2024
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