Mines!
Longest Front » Devlog
Now there is a new way to defend against tanks and other vehicles. Just build your very own minefield. Available mines include the Soviet TM-35M (left) and the German Tellermine 42 (right).

Mines placed by your team are shown on the map, so take care not to drive over them.
WW2 FPS 0.0.20
New features:
- Anti-tank mines: Tellermine 42 and TM-35M
Improvements:
- Menus can now be navigated using gamepad or keyboard
- Got rid of hitches when spawning bots caused by unused animation blueprints
- Turned off tree movement on low settings to improve performance
- Set default sight range of tank and stationary guns to 100m
- Added impact effect for textile fabric. Used by the plane on the ammo truck.
Bug fixes:
- Impact effects were playing too long and causing artifacts
- Fixed HUD on client not being updated after death
- Sound effects slider was not affecting some sounds like tank engine
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Investigating Random Missions and Base Map11 days ago
- Damage & Penetration Mechanics + New German Uniform40 days ago
- Improvements thanks to user feedback52 days ago
- Buildable Soldier Improvements and Bugfixes60 days ago
- Buildable Soldiers are back and improved!67 days ago
- Christmas Update: MG-4278 days ago
- Flexible Loadouts!96 days ago
- WW2FPS is now Longest FrontNov 27, 2024
- Engine Update & Spawning in VehiclesNov 23, 2024
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