Garrison and Reinforcements!
Skirmish mode is getting a major rework. The new Reinforcements feature allows you to call in friendly squad mates which will follow you. Additionally you can call in friendly squads which go attacking on their own. The units will spawn at the nearest friendly spawning point. This replaces the old "building" of soldiers where they appeared out of thin air.
The Garrison feature will slowly fill up a captured control point with friendlies. Same goes for enemy control points. This should result in more action and less defending work.
This WW2FPS release is for testing and gathering feedback on these features. Currently the features are only implemented on the S_MountainVillages_Axis map. So other maps were removed for now. When the features are working well the other maps will be added back in future releases.
Happy testing!
WW2 FPS 0.0.27
New features:
- Reinforcements
- Garrison
- Switching between soldiers of your squad
- Spawn menu - Map can be viewed on whole screen
- Leaning
- Basic freelook
- Background music
Improvements:
- Difficulty no longer affects the duration of enemy waves. That should allow more action on easy difficulty.
- Players receive 1 CP per kill. Team kills result in -1 CP and -1 kill.
- Weapon blur is now constant and doesn't change with aspect ratio of window
- Moved bot command icon down and decreased opacity when aiming
- Allow users to change the deselect bots key
Bug fixes:
- Fixed navigation calculations which were causing spikes
Get Longest Front
Longest Front
Realistic WW2 shooter with bots.
Status | In development |
Author | DesertFox |
Genre | Shooter |
Tags | Co-op, First-Person, FPS, pve, Singleplayer, Unreal Engine, World War II, ww2 |
Languages | English |
More posts
- Christmas Update: MG-426 days ago
- Flexible Loadouts!24 days ago
- Create your own maps and mods!30 days ago
- WW2FPS is now Longest Front33 days ago
- Engine Update & Spawning in Vehicles37 days ago
- Battle of the Seelow Heights!52 days ago
- Fire Teams72 days ago
- More map flexibilitySep 18, 2024
- New skirmish settingsAug 28, 2024
- New gun shot audio!Aug 25, 2024
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